![Getting an error on launch soon after closing Godot when it was working: "Your video card driver does not support any of the supported OpenGL versions." : r/godot Getting an error on launch soon after closing Godot when it was working: "Your video card driver does not support any of the supported OpenGL versions." : r/godot](https://i.imgur.com/tH0J8lp.png)
Getting an error on launch soon after closing Godot when it was working: "Your video card driver does not support any of the supported OpenGL versions." : r/godot
![SOLVED] Switched to Lwjgl3 and this happened "OpenGL 2.0 or higher is required for jMonkeyEngine" - graphics - jMonkeyEngine Hub SOLVED] Switched to Lwjgl3 and this happened "OpenGL 2.0 or higher is required for jMonkeyEngine" - graphics - jMonkeyEngine Hub](https://hub.jmonkeyengine.org/uploads/default/original/4X/3/9/7/3979f6f5a7bf71925809de117c91e0a47d36d4c6.png)
SOLVED] Switched to Lwjgl3 and this happened "OpenGL 2.0 or higher is required for jMonkeyEngine" - graphics - jMonkeyEngine Hub
![13.10 - My hardware can handle OpenGL 3.2 but my system throws error related to the OpenGL version that my computer supports - Ask Ubuntu 13.10 - My hardware can handle OpenGL 3.2 but my system throws error related to the OpenGL version that my computer supports - Ask Ubuntu](https://i.stack.imgur.com/IQ80Y.jpg)
13.10 - My hardware can handle OpenGL 3.2 but my system throws error related to the OpenGL version that my computer supports - Ask Ubuntu
What's OpenGL? How does it affect the graphics, and is there any way to use a higher OpenGL even when your computer supports only a specific one? - Quora
![Getting an error on launch soon after closing Godot when it was working: "Your video card driver does not support any of the supported OpenGL versions." : r/godot Getting an error on launch soon after closing Godot when it was working: "Your video card driver does not support any of the supported OpenGL versions." : r/godot](https://external-preview.redd.it/nzv8cDs7mRnBInG2bHso9EI_bqud1oTPnTSorJknSvk.png?auto=webp&s=21c88ecb614e35627c0d6a2f7b290b5ab7bd8036)
Getting an error on launch soon after closing Godot when it was working: "Your video card driver does not support any of the supported OpenGL versions." : r/godot
![OPENGL not supported in WINDOWS 10 and Intel HD graphics card, GLEW could not be intialized missing GL version - ParaView Support - ParaView OPENGL not supported in WINDOWS 10 and Intel HD graphics card, GLEW could not be intialized missing GL version - ParaView Support - ParaView](https://discourse.paraview.org/uploads/default/original/2X/7/77c04e1155f6bd7562b2e44e8fdd24266ffdef0d.png)